My cfg
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My cfg
///////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////[HoC]Lucian/////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////
name Lucian
model blue
//
//calls
//
alias w_shotgun "standart; weapon_shotgun"
alias w_9mmAR "standart; weapon_9mmAR"
alias w_gauss "standart; weapon_gauss"
alias w_rpg "standart; weapon_rpg"
alias w_crossbow "standart; weapon_crossbow" //a standard crossbow
alias w_egon "standart; weapon_egon"
alias w_snark "standart; weapon_snark"
alias w_tripmine "standart; weapon_tripmine"
alias w_satchel "standart; weapon_satchel"
alias w_handgun "standart; weapon_9mmhandgun"
alias w_357 "standart; weapon_357"
alias w_hornetgun "standart; weapon_hornetgun"
alias w_crowbar "standart; weapon_crowbar"
alias w_handgrenade "standart; weapon_handgrenade"
//
//quickbow (v 1.0b-e by ujjl)
//
alias "xbow" "+attack2; wait; +attack; wait; -attack; wait; -attack2; wait; lastinv; lastinv"
alias "standart" "bind mouse1 +attack; bind mouse2 +attack2; -attack2; wait; -attack"
alias "xOn" "bind mouse1 xbow"
bind "q" "w_quickbow"
alias "w_quickbow" "xOn; weapon_crossbow"
alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0";
alias sprung0 "alias _special; alias sprungx sprung1";
alias sprung "hax; wait; special";
alias hax "hax1";
alias hax1 "+jump;wait;-jump;alias hax hax2";
alias hax2 "+jump;wait;-jump;alias hax hax1";
alias +sprung "sprung1";
alias -sprung "sprung0";
alias "+box" "+duck;wait;-duck;wait;+duck"
alias "-box" "-duck"
alias +lj "wait;+duck;wait;wait;+jump;wait"
alias -lj "-jump;wait;-duck"
alias "+walk" "+speed; cl_forwardspeed 400; cl_sidespeed 400; cl_backspeed 400"
alias "-walk" "-speed; cl_forwardspeed 500; cl_sidespeed 500; cl_backspeed 500"
alias +realnames "loadauthid;+showscores"
alias -realnames "-showscores;unloadauthid"
alias +sounder "stopsound; hud_timer 3"
alias -sounder "hud_timer 1"
alias "graph_off" "net_graph 0; alias toggle_graph graph_on"
alias "graph_on" "net_graph 3; alias toggle_graph graph_off"
alias "toggle_graph" "graph_on"
alias "w1" "wait"
alias "w2" "w1; w1"
alias "w3" "w2; w1"
alias "w4" "w2; w2"
alias "w5" "w4; w1"
alias "w6" "w3; w3"
alias "w7" "w6; w1"
alias "w8" "w4; w4"
alias "w9" "w7; w2"
alias "w10" "w5; w5"
alias "w11" "w9; w2"
alias "w12" "w6; w6"
alias d1 "r_drawentities 1;bind 2 d2"
alias d2 "r_drawentities 4;bind 2 d3"
alias d3 "r_drawentities 3;bind 2 d1"
//
// cOnsoLe / misc
//
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "]" "+realnames"
bind "ESCAPE" "cancelselect"
//
// moVement
//
bind "a" "+moveleft"
bind "s" "+back"
bind "w" "+forward"
bind "d" "+moveright"
bind "CAPSLOCK" "+speed"
bind "SPACE" "+lj"
bind "alt" "+sprung"
bind "shift" "+duck"
bind "MOUSE4" "+box"
//
// weapons
//
bind "r" "+reload"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "2" "w_rpg"
bind "mouse3" "w_9mmAR"
bind "c" "w_handgun"
bind "3" "w_gauss"
bind "4" "w_357"
bind "5" "w_crowbar"
bind "f" "w_satchel"
bind "z" "w_snark"
bind "x" "w_tripmine"
bind "MWHEELDOWN" "w_crossbow"
bind "MWHEELUP" "w_shotgun"
//
//Other binds
//
bind "'" "toggle_graph"
bind "f5" "snapshot"
bind "m" "say (^--^)"
bind "n" "say Nice One!"
bind "o" "+sounder"
bind "6" "name [HoC]Lucian"
bind "7" "name [BOSS]%Lucian"
bind "8" "name Lucifer"
bind "9" "name Little%Nub"
bind "0" "name Little%Beast"
bind "f7" "name Lucian"
bind "f8" "name Sub%Zero"
bind "e" "+newuse"
bind "g" "+drop"
bind "b" "say_team My Location| %l | %p |"
bind "v" "say_team ^7-=[^1 %l Status %h/%a^7]=-"
bind "f1" "+one"
bind "F2" "+two"
bind "F3" "+three"
bind "F4" "+four"
bind "LEFTARROW" "yes ; say ^2Yes...^1"
bind "RIGHTARROW" "no ; say ^4No...^1"
//
//Team say"s
//
alias "+position" "say_team ^1 %L ^1 %H ^1 %W"
alias "-position"
alias "+one" "say_team ^1 1 enemy ^1 %L; wait ; play_team one_enemy.wav ; "
alias "+two" "say_team ^1 2 enemies^1 %L; wait ; play_team two_enemies.wav ; "
alias "-two"
alias "+three""say_team ^1 3 enemies^1 %L; wait ; play_team three_enemies.wav ; "
alias "-three"
alias "+four" "say_team ^1 4 enemies^1 %L; wait ; play_team four_enemies.wav ;"
alias "-four"
alias "+drop" "say_team ^1 droped ^1 %W ^1 %L ;drop ;wait ; play_team take_weapon.wav"
alias "-drop"
alias "+newuse" "+use; say_team ^4 -[Recharging - %l - %h - %a ]- ;
alias "-newuse" "-use;"
//
// death zone settings
//
default_fov 125
developer 1
rate "25000"
cl_updaterate "100"
cl_cmdbackup "6"
cl_cmdrate "100"
cl_resend "20"
cl_dl "16000"
ex_correct "0"
ex_diminishextrap "0"
ex_extrapmax "100"
ex_interp "0.05"
ex_maxaccel "2000"
ex_maxerrordistance "64"
ex_maxspeed "750"
ex_minvelocity "0"
cl_nosmooth "0"
cl_smoothtime "0.05"
cl_vsmoothing "0.05"
cl_rate "20000"
// __________
// Ammonation
// ¯¯¯¯¯¯¯¯¯¯
tracerspeed "2222"
tracerlength "3.3"
tracerred "6"
tracergreen "22"
tracerblue "11"
traceralpha "111"
traceroffset "-40"
// _______________
// All what u need
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "1.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "10"
cl_allowdownload "1"
cl_allowupload "1"
cl_autowepswitch "2"
cl_bob "0.000"
cl_bobcycle "0.8"
cl_bubup "0"
cl_backspeed "400"
cl_ctf_volume "1"
cl_disablespecs "0"
cl_dlmax "756"
cl_download_ingame "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_liveupdate "0"
cl_location_keywords "0"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_matchreport "1"
cl_old_scoreboard "0"
cl_only_team_talk "0"
cl_playtalk "0"
cl_scores "0"
cl_scores_pos "30 50"
cl_show_banner "1"
cl_show_colors "1"
cl_show_local_maps "0"
cl_timeout "9999"
// ____________
// Hud SeTTinGs
// ¯¯¯¯¯¯¯¯¯¯¯¯
scr_conspeed "9999"
con_color "999 111 999"
con_notifytime "0"
console "1.000000"
crosshair "1.000000"
fps_max "200"
gamma "6"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_color "255 0 0"
hud_draw "1"
hud_fastswitch "1"
hud_playerid "1"
hud_settings "1"
hud_spectatebar "1"
hud_takesshots "1"
hud_timer "1"
hud_weapon "1"
// _________________
// Blood SettinGs 4u
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
violence_hblood 1
violence_hgibs 1
violence_ablood 1
violence_agibs 1
// ___________
// Der rest...
// ¯¯¯¯¯¯¯¯¯¯¯
sv_maxspeed "320"
gl_picmip "1"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "2"
gl_polyoffset "0.1"
hisound "1"
max_smokepuffs "0"
max_shells "0"
max_decals "0"
// _______
// IrC ...
// ¯¯¯¯¯¯¯
irc_autocommand ""
irc_autocommand2 ""
irc_autocommand3 ""
irc_autojoin "#house.of.competition"
irc_fullname ""
irc_nick "`"
irc_password ""
irc_port "6667"
irc_server "irc.quakenet.eu.org"
irc_userid ""
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
// _____________
// GraphiC stuff
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
r_decals "0"
r_traceglow "1"
r_traceglon "1"
r_dynamic "0"
r_mmx "0"
r_drawviewmodel "1"
r_drawentities "1"
brightness "5"
gamma "5"
texgamma "2"
cl_himodels "0"
lambert "1.5"
r_novis "0"
r_wateralpha "0"
gl_spriteblend "1"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
MP3FadeTime "2.0"
MP3Volume "0.8"
precache "1"
loadas8bit "1"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "4.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "10"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "0.05"
s_verbwet "0.25"
sensitivity "5"
skin "robo"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.5"
+mlook
+jlook
//
// SOUND SETTINGS
//
s_automax_distance 30
s_automin_distance 2
s_bloat 2
s_distance 50
s_doppler 0
s_geometry 0
s_leafnum 0
s_max_distance 1000
s_min_distance 8
s_numpolys 200
s_occlude 0
s_polykeep 1000000000
s_polysize 10000000
s_refdelay 3
s_refgain 0.5
s_reverb 0
s_rolloff 0.7
s_usepvs 0
hisound 1
room_off 1
//
// volumes
//
ambient_level 0.2
bgmvolume 0.6
s_2dvolume 0.66
suitvolume 0.6
volume 0.9
//
// options
//
snd_noextraupdate 1
//
// voice options
//
voice_loopback 0
voice_maxgain 5
voice_avggain 0.5
voice_scale 1
voice_fadeouttime 0.1
voice_profile 0
voice_showchannels 0
voice_showincoming 0
voice_enable 1
voice_eax 1
voice_dsound 1
voice_overdrive 2
voice_overdrivefadetime 0.4
voice_recordtofile 0
voice_inputfromfile 0
default_fov 125
ENJOY
/////////////////////////////////////////[HoC]Lucian/////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////////////
name Lucian
model blue
//
//calls
//
alias w_shotgun "standart; weapon_shotgun"
alias w_9mmAR "standart; weapon_9mmAR"
alias w_gauss "standart; weapon_gauss"
alias w_rpg "standart; weapon_rpg"
alias w_crossbow "standart; weapon_crossbow" //a standard crossbow
alias w_egon "standart; weapon_egon"
alias w_snark "standart; weapon_snark"
alias w_tripmine "standart; weapon_tripmine"
alias w_satchel "standart; weapon_satchel"
alias w_handgun "standart; weapon_9mmhandgun"
alias w_357 "standart; weapon_357"
alias w_hornetgun "standart; weapon_hornetgun"
alias w_crowbar "standart; weapon_crowbar"
alias w_handgrenade "standart; weapon_handgrenade"
//
//quickbow (v 1.0b-e by ujjl)
//
alias "xbow" "+attack2; wait; +attack; wait; -attack; wait; -attack2; wait; lastinv; lastinv"
alias "standart" "bind mouse1 +attack; bind mouse2 +attack2; -attack2; wait; -attack"
alias "xOn" "bind mouse1 xbow"
bind "q" "w_quickbow"
alias "w_quickbow" "xOn; weapon_crossbow"
alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0";
alias sprung0 "alias _special; alias sprungx sprung1";
alias sprung "hax; wait; special";
alias hax "hax1";
alias hax1 "+jump;wait;-jump;alias hax hax2";
alias hax2 "+jump;wait;-jump;alias hax hax1";
alias +sprung "sprung1";
alias -sprung "sprung0";
alias "+box" "+duck;wait;-duck;wait;+duck"
alias "-box" "-duck"
alias +lj "wait;+duck;wait;wait;+jump;wait"
alias -lj "-jump;wait;-duck"
alias "+walk" "+speed; cl_forwardspeed 400; cl_sidespeed 400; cl_backspeed 400"
alias "-walk" "-speed; cl_forwardspeed 500; cl_sidespeed 500; cl_backspeed 500"
alias +realnames "loadauthid;+showscores"
alias -realnames "-showscores;unloadauthid"
alias +sounder "stopsound; hud_timer 3"
alias -sounder "hud_timer 1"
alias "graph_off" "net_graph 0; alias toggle_graph graph_on"
alias "graph_on" "net_graph 3; alias toggle_graph graph_off"
alias "toggle_graph" "graph_on"
alias "w1" "wait"
alias "w2" "w1; w1"
alias "w3" "w2; w1"
alias "w4" "w2; w2"
alias "w5" "w4; w1"
alias "w6" "w3; w3"
alias "w7" "w6; w1"
alias "w8" "w4; w4"
alias "w9" "w7; w2"
alias "w10" "w5; w5"
alias "w11" "w9; w2"
alias "w12" "w6; w6"
alias d1 "r_drawentities 1;bind 2 d2"
alias d2 "r_drawentities 4;bind 2 d3"
alias d3 "r_drawentities 3;bind 2 d1"
//
// cOnsoLe / misc
//
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "]" "+realnames"
bind "ESCAPE" "cancelselect"
//
// moVement
//
bind "a" "+moveleft"
bind "s" "+back"
bind "w" "+forward"
bind "d" "+moveright"
bind "CAPSLOCK" "+speed"
bind "SPACE" "+lj"
bind "alt" "+sprung"
bind "shift" "+duck"
bind "MOUSE4" "+box"
//
// weapons
//
bind "r" "+reload"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "2" "w_rpg"
bind "mouse3" "w_9mmAR"
bind "c" "w_handgun"
bind "3" "w_gauss"
bind "4" "w_357"
bind "5" "w_crowbar"
bind "f" "w_satchel"
bind "z" "w_snark"
bind "x" "w_tripmine"
bind "MWHEELDOWN" "w_crossbow"
bind "MWHEELUP" "w_shotgun"
//
//Other binds
//
bind "'" "toggle_graph"
bind "f5" "snapshot"
bind "m" "say (^--^)"
bind "n" "say Nice One!"
bind "o" "+sounder"
bind "6" "name [HoC]Lucian"
bind "7" "name [BOSS]%Lucian"
bind "8" "name Lucifer"
bind "9" "name Little%Nub"
bind "0" "name Little%Beast"
bind "f7" "name Lucian"
bind "f8" "name Sub%Zero"
bind "e" "+newuse"
bind "g" "+drop"
bind "b" "say_team My Location| %l | %p |"
bind "v" "say_team ^7-=[^1 %l Status %h/%a^7]=-"
bind "f1" "+one"
bind "F2" "+two"
bind "F3" "+three"
bind "F4" "+four"
bind "LEFTARROW" "yes ; say ^2Yes...^1"
bind "RIGHTARROW" "no ; say ^4No...^1"
//
//Team say"s
//
alias "+position" "say_team ^1 %L ^1 %H ^1 %W"
alias "-position"
alias "+one" "say_team ^1 1 enemy ^1 %L; wait ; play_team one_enemy.wav ; "
alias "+two" "say_team ^1 2 enemies^1 %L; wait ; play_team two_enemies.wav ; "
alias "-two"
alias "+three""say_team ^1 3 enemies^1 %L; wait ; play_team three_enemies.wav ; "
alias "-three"
alias "+four" "say_team ^1 4 enemies^1 %L; wait ; play_team four_enemies.wav ;"
alias "-four"
alias "+drop" "say_team ^1 droped ^1 %W ^1 %L ;drop ;wait ; play_team take_weapon.wav"
alias "-drop"
alias "+newuse" "+use; say_team ^4 -[Recharging - %l - %h - %a ]- ;
alias "-newuse" "-use;"
//
// death zone settings
//
default_fov 125
developer 1
rate "25000"
cl_updaterate "100"
cl_cmdbackup "6"
cl_cmdrate "100"
cl_resend "20"
cl_dl "16000"
ex_correct "0"
ex_diminishextrap "0"
ex_extrapmax "100"
ex_interp "0.05"
ex_maxaccel "2000"
ex_maxerrordistance "64"
ex_maxspeed "750"
ex_minvelocity "0"
cl_nosmooth "0"
cl_smoothtime "0.05"
cl_vsmoothing "0.05"
cl_rate "20000"
// __________
// Ammonation
// ¯¯¯¯¯¯¯¯¯¯
tracerspeed "2222"
tracerlength "3.3"
tracerred "6"
tracergreen "22"
tracerblue "11"
traceralpha "111"
traceroffset "-40"
// _______________
// All what u need
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "1.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "10"
cl_allowdownload "1"
cl_allowupload "1"
cl_autowepswitch "2"
cl_bob "0.000"
cl_bobcycle "0.8"
cl_bubup "0"
cl_backspeed "400"
cl_ctf_volume "1"
cl_disablespecs "0"
cl_dlmax "756"
cl_download_ingame "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_liveupdate "0"
cl_location_keywords "0"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_matchreport "1"
cl_old_scoreboard "0"
cl_only_team_talk "0"
cl_playtalk "0"
cl_scores "0"
cl_scores_pos "30 50"
cl_show_banner "1"
cl_show_colors "1"
cl_show_local_maps "0"
cl_timeout "9999"
// ____________
// Hud SeTTinGs
// ¯¯¯¯¯¯¯¯¯¯¯¯
scr_conspeed "9999"
con_color "999 111 999"
con_notifytime "0"
console "1.000000"
crosshair "1.000000"
fps_max "200"
gamma "6"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_classautokill "1"
hud_color "255 0 0"
hud_draw "1"
hud_fastswitch "1"
hud_playerid "1"
hud_settings "1"
hud_spectatebar "1"
hud_takesshots "1"
hud_timer "1"
hud_weapon "1"
// _________________
// Blood SettinGs 4u
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
violence_hblood 1
violence_hgibs 1
violence_ablood 1
violence_agibs 1
// ___________
// Der rest...
// ¯¯¯¯¯¯¯¯¯¯¯
sv_maxspeed "320"
gl_picmip "1"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "2"
gl_polyoffset "0.1"
hisound "1"
max_smokepuffs "0"
max_shells "0"
max_decals "0"
// _______
// IrC ...
// ¯¯¯¯¯¯¯
irc_autocommand ""
irc_autocommand2 ""
irc_autocommand3 ""
irc_autojoin "#house.of.competition"
irc_fullname ""
irc_nick "`"
irc_password ""
irc_port "6667"
irc_server "irc.quakenet.eu.org"
irc_userid ""
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
// _____________
// GraphiC stuff
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
r_decals "0"
r_traceglow "1"
r_traceglon "1"
r_dynamic "0"
r_mmx "0"
r_drawviewmodel "1"
r_drawentities "1"
brightness "5"
gamma "5"
texgamma "2"
cl_himodels "0"
lambert "1.5"
r_novis "0"
r_wateralpha "0"
gl_spriteblend "1"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
MP3FadeTime "2.0"
MP3Volume "0.8"
precache "1"
loadas8bit "1"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "4.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "10"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "0.05"
s_verbwet "0.25"
sensitivity "5"
skin "robo"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "0.5"
+mlook
+jlook
//
// SOUND SETTINGS
//
s_automax_distance 30
s_automin_distance 2
s_bloat 2
s_distance 50
s_doppler 0
s_geometry 0
s_leafnum 0
s_max_distance 1000
s_min_distance 8
s_numpolys 200
s_occlude 0
s_polykeep 1000000000
s_polysize 10000000
s_refdelay 3
s_refgain 0.5
s_reverb 0
s_rolloff 0.7
s_usepvs 0
hisound 1
room_off 1
//
// volumes
//
ambient_level 0.2
bgmvolume 0.6
s_2dvolume 0.66
suitvolume 0.6
volume 0.9
//
// options
//
snd_noextraupdate 1
//
// voice options
//
voice_loopback 0
voice_maxgain 5
voice_avggain 0.5
voice_scale 1
voice_fadeouttime 0.1
voice_profile 0
voice_showchannels 0
voice_showincoming 0
voice_enable 1
voice_eax 1
voice_dsound 1
voice_overdrive 2
voice_overdrivefadetime 0.4
voice_recordtofile 0
voice_inputfromfile 0
default_fov 125
ENJOY
lucian_22- Pici de hl
- Posts : 75
Join date : 2010-02-01
Age : 37
Location : Spain,zaragoza
Re: My cfg
Frumos, imi place,
Thx, mate
Thx, mate
ChibriD- Scoala de hl
- Posts : 189
Join date : 2010-06-08
Location : Romania
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